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Skullgirls umbrella palettes
Skullgirls umbrella palettes







skullgirls umbrella palettes

Contact Lens suffers from having a similar input to the Reflector, so it's prone to misinputs. Inconsistent Reversals - Hungern Rush is fairly slow in Satiated, has a small hitbox and can be thrown.Her mix, damage and approach options in this state are fairly weak, thus she needs to get to ravenous before she can start fighting directly. Slow Start - While her ability to snowball is really strong due to her high damage and strong mix, Umbrella starts the game in Satiated.Additionally, she lacks a normal double jump or air dash, making her air approaches somewhat predictable, and even if she has a float and bubble jump, one doesn't travel far and the other requires setup.

Skullgirls umbrella palettes full#

Clunky Movement - Umbrella's step dash is relatively slow and cannot be stopped until her foot is planted on the ground, making full screen approaches slightly more difficult.On top of that, her s.HP hits projectiles back, baseball style. Anti-Zoning Tools - Retina Reflector reflects projectiles, making zoning against Umbrella very difficult while it's on the screen.Command Grabs - Potentially very high reward off a meterless command grab - even more than Cerebella from low hunger states - and potentially enormous reward from her Level 3 command grab super.High Damage - Consistently high damage character, as long as you can account for her hunger states in combos.Amazing Ravenous Buttons - When Umbrella maintains her Ravenous hunger state she gains access to some of the best buttons in the game, including the fastest jab in the game in 2LP, a ridiculous disjointed low in 2MP, and a super fast and rewarding instant overhead in jMP.

skullgirls umbrella palettes

Her main neutral options are going to be sending out two of those aforementioned bubbles, but make one mistake around them and she goes a mile with it, with combo damage that sends chills down Big Band's spine. From her slow, menacing bubbles to her high-damage grabs, she's definitely not at a loss for ways to keep you locked in or out. Umbrella is a strange setplay/grappler hybrid. But, when she finds out the truths about herself and her family, will she wish she had stayed home? The rise of a new Skullgirl may just give Umbrella the adventure she wants. Together, they fight evil and kick butt in the name of justice, just like Umbrella’s big sister: Parasoul! Or at least they would if Parasoul would let them out of the palace! She has grown up sheltered, with her only true friend being a family heirloom: the Living Weapon Hungern. The youngest princess of the Canopy Kingdom, Umbrella is rarely seen outside the halls of the royal palace in Canopolis.









Skullgirls umbrella palettes